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Since 4 December 2019 - Submitting

Votes

new monsters, bosses

by Acreplume

new monsters, bosses

Add new types of monsters. But to remain minimalist, they must not be redundant to each other. Beware that more monsters means more difficulty for the player to visually distinguish them and learn their abilities (even more with the "build" system, see other brick).


Example: fast tiny and fragile melee.


Add bosses: different grades, for example:



  • elite versions of normal monsters

  • mini bosses with specific abilities

  • big bosses with huge life