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Since 25 November 2019 - Submitting

Votes

Potions/ bombs system

by Acreplume

Potions/ bombs system

We'd like a whole system with plenty of potions and bombs:



  • potions: beneficial to the hero: heal, power-up, invisibility...

  • bombs: harmful to the player: immediate damage, poison cloud, stun...


But all these will also exist in monster version! So you can attract a monster pack on a monster-bomb to stun them, or in a monster-poison-cloud! You should also keep them away from their own potions.


This would improve game situations variety with a generic system. A nice addition in tune with Viablow minimalist spirit :)